Raids
Minecraft — Raids are a Minecraft-exclusive feature.
Raids are team-based boss encounters where players take on powerful enemies using MMO-style roles. Work together as Tank, Healer, and DPS to defeat the boss and earn rewards.
Schedule
Raids trigger every hour at :45 past the hour. A signup window opens before the fight begins.
How to Join
| Command | Description |
|---|---|
/miralis raid join |
Join with auto-assigned role |
/miralis raid join <role> |
Join as tank, healer, or damage |
/miralis raid leave |
Leave signup |
/miralis raid status |
Check current raid state |
Roles & Abilities
Tank (Rage-Based)
Tanks absorb damage and protect the team.
| Ability | Effect |
|---|---|
| Shield Wall | 40% damage reduction + absorption hearts for a duration |
| Last Stand | Gain absorption hearts (30% of max HP) + brief regeneration |
| Death Grip | Pull the boss toward you |
DPS (Rage-Based)
Damage dealers focus on burning down the boss.
| Ability | Effect |
|---|---|
| Recklessness | Strength I + Speed I + Haste II for a duration |
| Bladestorm | AoE damage around you |
| Serrated Strikes | Teleport strike sequence |
| Execute | Massive single-target damage (boss must be below 20% HP) |
Healer (Mana-Based)
Healers keep the team alive through sustained healing.
| Ability | Effect |
|---|---|
| Heal | Single-target channeled heal |
| Divine Shield | Grant absorption + resistance to a target |
| Prayer of Mending | AoE burst heal for nearby allies |
| Sanctuary | Place a healing circle on the ground |
Boss Mechanics
Bosses have spell patterns and mechanics that players must learn. Watch for telegraphed attacks and dodge AoE effects. The boss scales based on the number of participants.
Rewards
Defeating the boss rewards all participants with mR coins and XP. Rewards scale with difficulty and participation.
